![]() I was actually surprised when I got to the end of the game and realized I only talked to her twice, because it almost felt like it was setting her up to be more crucial to the plot.Īnd I could say the same for just about every other character. She could have easily just been another random NPC with no personality, but they fleshed her out and made her seem important. York really only has to talk to her once or twice during the entire game, but in that small amount of time I learned that she likes reading best-selling books, she’s studying for a medical exam, and she has a crush on the hunky doctor she works with. Take the hospital receptionist, Fiona, for example. It made me laugh, but ultimately the little bugs were too distracting, so I had to get rid of them. Who would have guessed? After I found this out, I honestly considered staying in my dirty pink suit for the rest of the game anyway, just because of how hilarious all of the cutscenes were with a horde of flies swarming around York during serious moments. Apparently, York’s clothing gets dirty over time, so he needs to get his suits dry cleaned every now and then to stay fresh and keep the flies away. I had to resort to looking it up online, because I was seriously confused. I thought, “Okay, now this is getting ridiculous! What is the deal with these flies?!” Only none of the characters were reacting to them. Soon the flies began to multiply, to the point where York was holding a town meeting amid a veritable swarm of insects. Maybe the police station had a fly problem? Who knows. It started with one fly, and I thought it was just a random background element of the specific scene that was happening. Eventually, as I was playing, I began to notice flies hovering around York. If a reference to story events/locations is necessary, it will be hidden in a spoiler tag.But what about the hygiene mechanics? This one took me a lot longer to figure out. In general, there won't be spoilers (story, characters, or plot references) in any of the pages of this guide. ![]() Important Side Missions/activities, and the most important info about Weapons/Cars/Suits are included in the Story Walkthrough page. You can also ignore the "Weapons, Cars, Suits" page, since they are not related to any achievement either. The "Side Missions" page is a page containing optional info on Side Missions that are not related to achievements, so you may ignore it if you're not interested in it. The Story Walkthrough page is all you need to follow in order to complete the story quickly and easily, and also collect all the Trading Cards in the same playthrough. Some people suggest to get the Trading Cards on Easy/Normal, but all in all the "pros" of doing it on Hard outweigh the "cons" (I'll explain why in the General hints and tips). ![]() Then make two speedruns on Normal and Easy for the remaining two achievements. ![]() You can proceed and organize your playthroughs however you please, but my advice is to start the game on Hard and get all the Trading Cards during this playthrough. Starting a new playthrough will reset every progress you've made, so you must work on the collectible-related achievement Collected all trading cards! on the same playthrough.īefore you start the game, please take a minute to read the warning about the "key item disappearance bug" explained in the General hints and tips. This must be done by starting an entirely new playthrough with the New Game option of the title screen menu. You will need at least three full playthroughs to get all the three difficulty-related achievements, since unfortunately they do not stack (for instance clearing the game on Hard won't unlock also the achievements for completing it on Normal/Easy, but only the one for completing it on Hard). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |